Technology

Multiple sensor types and a modular device design eliminate the need for external references. This makes the Sensoryx system:

  • more immersive
  • more intuitive
  • more convenient
  • more precise
  • and mobile

 

About

We are a Swiss technology startup, founded by an ETH and a HSG alumnus.

Our state-of-the-art sensor system not only captures every movement of its wearer with utmost precision in real-time, it also does so without using external references (stationary cameras or laser beacons).

IMU-only motion capture systems suffer from ‘drift’, an accumulated measurement error, as the system continually adds changes to its previously-calculated position thus accruing small errors at each measurement. This leads to ‘drift’, an ever-increasing difference between where the system thinks it is located, and the actual location.

Sensoryx combines different sensor types thereby eliminating IMU-inherent drift. Learn more about how Sensoryx technology is different.

Team

Dr. Rolf Adelsberger received his Bachelor, Master and Ph.D. from the Swiss Federal Institute of Technology Zurich (ETH) in Computer Sciences. During his studies, he interned with IBM Rueschlikon and Boeblingen. His 2007 master thesis which he compiled while at MERL/MIT lay the foundation for Sensoryx’ mocap sensor system.

Dr. Fabian Wenner received his Bachelor, Masters and Ph.D. from the University of St.Gallen (HSG) in Financial Market Analysis and Econometrics. Over the last 16 years he worked as a Financial Analyst of the Chemical and Pharmaceutical Industry at different investment banks/brokers.

Dr. Nicola Ranieri received his Bachelor, Master and Ph.D. (2015) from the Swiss Federal Institute of Technology Zurich (ETH) in Computer Sciences. During his doctoral studies, he was intern twice at The Walt Disney Company in L.A. His research led to five first author publications and he is listed as inventor in two patents.

Hagen Seifert received his Bachelor and Master from the Swiss Federal Institute of Technology Zurich (ETH) in Electrical Engineering and Information Technology. In 2015 he worked as a Project-Hire Research Associate at Disney Research in Los Angeles, California, following his interests researching 2D and 3D display technologies and applications.

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